Post # 3
Education as a national public enterprise demands that government provide the essential facilities to all constituents of the learning public, and should be tasked to address knowledge and thinking skills development of the citizenry at large in order to promote the health of the country's human capital towards a truly sustainable economy in the long-term. Such demands pose heightened challenges particularly for developing countries with deeply limited budgets for education, as they find solutions to bring quality education at the lowest costs possible.
When reviewing the introductory notes of the course for the section of Application Patterns, I cannot help but think of the large task ahead of those responsible for architecting solutions to enable educational reforms. This particular domain for education is undergoing its own revolution as educators and education policy makers think hard in how technology can best be applied to advance the mission of education. We have seen the explosion of online learning and the introduction of Massive Open Online Courses (MOOCs), and how it is transforming the landscape for higher education. Alongside these developments, MOOCs applications are being developed geared towards primary and secondary education environments.
The article posted by the U.S. Department of Education regarding technology use hints at the emerging application patterns applicable to this domain: School of One in New York, has a math-based program which uses technology to develop a unique learning path for each student and to provide individualized and differentiated instruction. The program uses data from student assessments to identify the skills that each student needs to work on. A computer algorithm uses each student’s demonstrated mathematics skills and his or her learning preferences to generate individual “playlists” of appropriate learning activities. Quest to Learn is another school which makes use of games and other forms of digital media to provide students with a curriculum that is design-led and inquiry-based. This model promotes development as problem solvers and critical thinkers. Khan Academy started out as a youtube channel and is now a not-for-profit organization providing digital learning resources, including an extensive video library, practice exercises, and assessments. These resources focus on K-12 math and science topics, but also includes finance and history.
Thus online learning -- or learning with the aid of available low-cost technologies in general, can really be a game-changer, with the potential of improving educational productivity by accelerating the rate of learning, taking advantage of learning time outside of school hours, reducing the cost of instructional materials, and better utilizing teacher time. As such these strategies can be particularly useful in rural areas here in the U.S. but more so in cash-strapped developing countries.
Reference:
U.S. Department of Education.(n.d.) Use of Technology in Teaching and Learning. Retrieved from http://www.ed.gov/oii-news/use-technology-teaching-and-learning.